Castlevania: Symphony of the Night
SEGA Saturn, PlayStation, Android, Xbox 360, iOS
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Sobre o jogo
Castlevania: Symphony of the Night is a platform-adventure action role-playing game developed and published by Konami in 1997 for the PlayStation. It was directed and produced by Toru Hagihara, with Koji Igarashi acting as assistant director. It is the direct sequel to Castlevania: Rondo of Blood taking place four years later. It features Dracula's dhampir son Alucard as the protagonist rising from his slumber to explore the Dracula's castle which has re-appeared after Richter Belmont has vanished. It marks a break from previous games in the series, introducing exploration, non-linear
Conquistas 12
Belmont’s Revenge
Finish the game, including the inverted castle, as Richter.
7.5% dos jogadores
Seeker
Explore 200.6% of the game.
9.2% dos jogadores
Warlock
Unlock/Cast all eight of Alucard’s spells.
14.3% dos jogadores
Money Bags
Collect a bank of $100,000.
16.7% dos jogadores
Bloodlines
Defeat Dracula in the Bloodlines stage without getting hit.
20.4% dos jogadores
Familiar
Collect all five familiars in the game.
20.8% dos jogadores
Apprentice
Defeat 10 consecutive enemies using only magic without getting hit.
26.3% dos jogadores
Topsy Turvy
Unlock the Inverted Castle.
26.5% dos jogadores
Changeling
Obtain the Bat, Wolf and Mist transformations.
30.3% dos jogadores
Weapon Master
Defeat 10 consecutive enemies using special weapons without getting hit.
31.8% dos jogadores
Demon Slayer
Defeat Gaibon and Slogra.
63.6% dos jogadores
Rampage
Defeat 10 consecutive enemies using standard weapons without getting hit.
99.5% dos jogadores
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